Constantly Moving, Problem When Hitting Object
I want to make a game, a game where you are constantly moving right. You have to jump on top of boxes and such. When my character hits a box, I want him to stop, until he jumps over it. The problem is, WHEN he hits the box, it causes his jump to be about 1/8 the height it was before. Is there a reason for this?
Comments
You could maybe do a "accelerate" behaviour and then add a maximum velocity though.