How can I PAUSE the game when returning from device STANDBY?

HymloeHymloe Member Posts: 1,653
edited March 2012 in Working with GS (Mac)
Is it a requirement to PAUSE your game if the player turns their device to standby, then wakes the device again?
I notice most games do that, and it makes sense to do that!
But I'm not sure how to implement it in Game Salad.
Can I detect if the player pressed the HOME button, or puts the device to SLEEP?

Comments

  • HymloeHymloe Member Posts: 1,653
    I could easily just put a rule in my main level controller actor that is present in all my levels. Just not sure how to detect that the player has put their device to sleep.
  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
    There's no way at the moment to detect if the player came back from standby.

    However it's not mandatory to pause the game after returning to it.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    edited March 2012
    I already answered this exact thing that you asked word for word in another thread. Please try to keep things organised.

    Ace
  • HymloeHymloe Member Posts: 1,653
    Thanks mynameisace, but I searched for a number of minutes, and couldn't find answers to my question.

    Could you provide a link for me?
  • HymloeHymloe Member Posts: 1,653
    Ah, I see. I forgot that I posted twice. Once on an old thread, and then started a new one here, thinking maybe the old thread was not the way to go.
    My apologies.

    Anyway, looks like the answer is NO, you can't do that in Game Salad.

    I'd suggest adding in the ability to detect if the user puts the device into standby, as it's a very useful thing to be able to detect, if you want to be able to PAUSE the game for example. Thanks!

    - Murray
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