Multiple actors locking on another actor

benkhun21benkhun21 Member Posts: 19
edited April 2012 in Working with GS (Mac)
In my scene, I am creating 4 turrets out of the same actor. Their job is to shoot down another actor which will be spawn the multiple times.

My question is if I create enemyx, enemyy..and set a rule where the turret will lock on and fire when an enemy is in range by changing the enemy 's x and y, is that a good solution?

I can see a problem if two enemy get in the turrets range at the same time

Answers

  • CluvCluv Member Posts: 229
    @benkhun21: that doesn't sound like a problem. Have you tested it out to see what happens?
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