Problems with camera moving

v00d0v00d0 Member Posts: 143
edited May 2012 in Working with GS (Mac)
Hi guys, i'v having troubles with the camera moving. I tried to move the camera orizzontaly to the offset screen. So i tried to interpolate the camera origin coordinates after a particular event, but it don't stop moving, then i tried to use move to, but it don't stop moving. Then i tried to use move to with a normal actor (to test it out) but it's the same: it don't stop moving,
check the video below.
This is a test with an actor but i've to move only the camera, that, isn't connected to any actor, it have to move by itself's.



Thanks a lot.

Best Answer

Answers

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    edited May 2012
    Wait, so you want to move the camera?
    You know you don't have the "Control Camera" behavior in that actor, right?
    Maybe I don't understand your question.

    You can move the camera instantly with an actor that is unlock.
    Change attribute - currentscene.camera.origin X or Y.
  • v00d0v00d0 Member Posts: 143
    ye sorry i just read it, it's a bit confusing. I need the move the camer without any actor, it just have to move
  • arcticsunrisearcticsunrise Member Posts: 159
    yeh but simply make an invisible actor - make that actor move to whatever and where ever and then you have the invisible actor with the 'control camera' . then you have the camera moving about ?

    is that what you want ?
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