Selecting Background for next Scene

jdgouldjdgould Member, PRO Posts: 114
edited May 2012 in Working with GS (Mac)
What is the most efficient way to give the user 4 options for a background and when they select it to use their selection as the background in the next scene. I imagine I can use an image replace on the next scene, but I am not sure how to carry over the user's selection.

Thanks for your help

Best Answer

  • tenrdrmertenrdrmer Posts: 9,934
    Accepted Answer
    An integer attribute that is set by the users selection

    When game.background = 1
    Change image to ….
    Otherwise
    When game.background = 2
    Change image to …..
    Otherwise
    Etc…...

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