My actor responds to real life gravity..HELP!

Barking_AppsBarking_Apps Member Posts: 182
edited May 2012 in Working with GS (Mac)
i have an actor that is meant to move around in the scene, colliding with the walls. There is no gravity in my scene or acceleration behaviour in this actor. However when playing it on my iPhone the ball respond to real gravity and if you tilt the phone it will follow...

I do not want any gravity in this scene i just want the ball to go up, down, left and right!

ANY SUGGESTIONS WILL HELP!

BarkingApps :o3

Best Answers

  • mynameisacemynameisace Hull, UKPosts: 2,484
    Accepted Answer
    Wait, so you don't have any behaviours in your actor, but he is responding to the position of your phone? Spooky >:)

    Ace
  • beefy_clyrobeefy_clyro Posts: 5,394
    Accepted Answer
    Very weird ... That or you have scene gravity on!
  • mynameisacemynameisace Hull, UKPosts: 2,484
    Accepted Answer
    yeah, if it's relative to actor, then it changes based on the actor's rotation

    Ace

Answers

  • Barking_AppsBarking_Apps Member Posts: 182
    nope scene gravity is at 0.

    sorry i do have an acceleration but the directions is at 'random(0,360)' and its relative to actor. Should it relative to scene?
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