Retina Display

Team6LabsTeam6Labs Member Posts: 541
edited June 2012 in Working with GS (Mac)
Is having Retina Display in your game worth it? I'm thinking of building my game with retina from the beginning. How much of a difference does it make?

Answers

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    If you don't have Retina support, that means that players who own New iPad, or iPhone 4, and above have worst graphics quality.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    It's worth iron the new iPad, it's still kinda new and people are lookin for retina games.
  • Team6LabsTeam6Labs Member Posts: 541
    My game will be for the iPhone. Is it worth it to resize my images?
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    My game will be for the iPhone. Is it worth it to resize my images?
    So you worked on 480x320 images? In that case you should make them one more time, in 960x640 resolution. If you just resize them - they will be pretty ugly.
  • Team6LabsTeam6Labs Member Posts: 541
    I'll try that. To activate Retina do you click the Resolution Independance? (sorry for bad spelling)
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    I'll try that. To activate Retina do you click the Resolution Independance? (sorry for bad spelling)
    Yes, you have to turn it on, and upload Retina images to your project.

  • Team6LabsTeam6Labs Member Posts: 541
    If you don't upload retina images does it not work?
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    If you don't upload retina images does it not work?
    It will work with standard images but they will look crappy.
  • patapplepatapple Member Posts: 873
    If i check the ipad reolsution on the project: i need to import the images as retina but the actor and the scene sizes will be 1024x768 (for iPad)? I don't need to change the size of the scene to 2048x1536??

    Thanks
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    All actors and scenes stays in standard resolution.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    With retsina all you have to do is import images 2x the size of the actor, everyhing else should be designed as normal.

    It goes without saying, that means you need to design your artwork from the start at 2x the resolution, resizing a 480x320 image to 960x640 is going to look like crap
  • SriniSrini Member Posts: 11

    I'm having an issue with retina display image size, my game scene for iPad dimensions is 2048 X 1536 (72ppi), but when i add it to the screen, half of the image is going beyond the borders, is there a solution to view in the preview, i used resolution independence on.

    Any details regarding this would be more helpful.
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Do you have actor in 1048x768 resolution?
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