thinking to upgrade having some questions.

guillefaceguilleface Member, BASIC Posts: 1,039
edited June 2012 in Working with GS (Mac)
hi all, is the new fixing coming soon for 9.3, also does some one have some links of how i will convert my iPhone game to android, and finally some links of how i will use IAp, i have never had pro so i have no idea how to set up my game to have hits available if they make a purchased.thanks

Answers

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Hi,

    Yes, GameSalad is currently making a hot fix that should fix all the issues we are having now.

    There is a Cookbook tutorial for IAP - search it up.
  • JustMe74JustMe74 Member, PRO Posts: 542
    edited June 2012
    You don't really need to do much to "convert" other than change the game to be the resolution you want for Android, and test it on a device to make sure it works. In my game, the only thing that didn't work properly on Android was the level select screen (using tshirtbooth's "Awesome Cool Menu" template). I had to make some modifications to that, but otherwise it was just a matter of publishing as an Android app.

    I ended up just modifying my iPad version and I left it at 1024 x 768. In the future, however, I will design for 1024 x 600, which is the resolution of the Kindle Fire.

  • guillefaceguilleface Member, BASIC Posts: 1,039
    thanks, my concern was on having a 480x 360 iPhone project and release it to android but there are so many android phones with all kind of screen sizes, so will gs resize to fit the screen? and will i need double the size of images for some big android phones?
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