Checked Resolution independence on iPad Portrait, aspect ratio of the graphics broken on iPhone 4s

decoderdecoder Member Posts: 1
edited June 2012 in Miscellaneous
I've checked Resolution independence on iPad Portrait, but the aspect ratio of the graphics on actors is broken on iPhone 4s.
The majority of graphics is 128x128 pixels.
- Has someone a good explanation why this happens?
- Is there a workaround for this or I need to resize the graphics?

Thanks!

Answers

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Because the devices have different aspect ratios so logically if you run an ipad project on and iphone its going to distort things a little bit.

    Check out this thread for ways to run the same project across different device aspects.

    http://forums.gamesalad.com/discussion/32594/resizing-to-ipad-technique#latest

    Cheers
  • decoderdecoder Member Posts: 1
    Thanks tenrdrmer for the quick response. This makes sense. I'll use your method.

    I think the Game Salad Editor can fix this with a generic property that applies to all graphics.
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