Testing in iTunes for iPad and iPod touch

MarcoColMarcoCol Member Posts: 282
Hi,

in the GS-Viewer, I can test my Project (it is developed for iPad portrait) on iPad and iPod touch.
I will also release it for both. But if I want to test it via iTunes, there it is set as a iPad-Only game. I can't test it in iPod touch. What must I do?

Answers

  • kinzuakinzua Member Posts: 554
    @MarcoCol an iPod app wud still run on an iPad, but an iPad specific app will not run on the iPod. Make a separate binary build which is for the iPhone.
  • MarcoColMarcoCol Member Posts: 282
    But testing runs without problems. So I have only a higher resolution. Is it not a multiapp?
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Only in one direction iPhone apps can run on iPad but iPad apps can't run on iPhone. You have to resize the project to iPhone.
  • MarcoColMarcoCol Member Posts: 282
    Ah, ok. Resize means: Set project as iPhone, change resolution and size of the artworks and place them new and so on... ?!
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited June 2012
    Yep and any x and y specific attributes need to be changed as screen size is different.
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