Adjusting Animations Speed
Hi All,
Is there a way to adjust your Animation Speed on the fly? I have a character that constantly accelerating and I want to make his animation speed up as he goes.
Cheers.
Is there a way to adjust your Animation Speed on the fly? I have a character that constantly accelerating and I want to make his animation speed up as he goes.
Cheers.
Best Answers
-
EatingMyHat Posts: 1,246
You can do that with a rule and multiple animation behaviors.
You cannot change the frame rate of a single animation behavior on the fly. -
MarkOnTheIron Posts: 1,447
In fact you can and without using animate behaviors or constrain attributes
Check this thread: http://forums.gamesalad.com/discussion/comment/322753/
By using self.timer you can adjust the speed at which an attribute is changed and then you can change the actor's image accordingly. It's not simple but it can be done.
FMG also posted a demo a while ago.
I'm doing something similar in a game I'm working on. I call a value from a table that changes depending on another attribute. I cannot go into much detail, however here's the rule I'm using if you want to check it out:
Answers
Thats all a little beyond me at this stage.
Was an interesting read.