Bouncing Collisions--How do I make them behave?
I'm just starting to play with this tool, and I am already frustrated with it because I cannot get an actor to fall and come to a rest on a surface. Can someone please explain how to make collisions behave?
Answers
Hope this helps
SmallTall
What @SmallTallBox says is true, but it isn't called restitution any longer. GS changed it to "bounciness". Hope this helps,
Braydon