Actor and memory usage problem...help needed

GuaveMediaGuaveMedia Member, PRO Posts: 1,262
edited July 2012 in Working with GS (Mac)
Hey guys,

I have a problem. I have many actors in my scene and of course I see the result in
the memory usage. What options do I have to get the most out of it?
Re-use actors or? It is a game where you have to pass a track. The scene is about
2800 high, and in fact of that I have many actors...

I already unchecked Preload art and movable etc.

thx for help.

Comments

  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    Some infos...

    Fraps: 30-60

    Images: 23.8MB
    Game Engine: 7.4MB
    Other: 14.1MB
    Total: 45.2MB

    thx
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