Background driving my memory crazy!

GuaveMediaGuaveMedia Member, PRO Posts: 1,262
edited July 2012 in Working with GS (Mac)
Hey guys,

I just started to do our current game for the iPhone (we did iPad first). And I have a problem.
When I use our backgrounds in double size, the ram goes up to 60mb.
When I make them the exact size and don't double them, I am around 38mb ram usage. But this way
the graphics haven't the high quality I want them to have. What can I do now? I really don'T know
how to solve this problem.

Alex

Comments

  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    Nobody an idea why this happens?? I can't find a way to solve the issue ...

  • InLaNocheInLaNoche Member Posts: 20
    What's the file size of the background image(s)?
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    if double sized around 600kb....thx
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