How to do a camera shake effect?

LSGamerLSGamer Member Posts: 13
edited August 2012 in Working with GS (Mac)
Hey guys. I am trying to set up a camera shake effect in my game. I looked it up on here to no avail.
I found TShirtBooths tutorial video on it and watched that. But then he gets to a part where he want to interpolate the camera using "current scene, camera, origin x".
When I go into the interpolate behavior in GS, I don't see a "current scene". It looks like TShirt is using an older version of GS. Did they move this stuff? Is there another way to access it?

Anyone know how to do this?

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    I haven't watched the video so I'm not sure, but is it possible it's an Attribute he added at some point so it's not actually built into Gamesalad? So it would be an Attribute that you would add and keep track of yourself?

    Jamie
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    No, the actor needs to be unlocked on your scene to access the current scene attributes.
  • LSGamerLSGamer Member Posts: 13
    /facepalm.

    Thanks Braydon!
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