RPG, Turn Based Gameplay

GAMEINTERNGAMEINTERN PRO Posts: 56
edited September 2012 in Working with GS (Mac)
Hello,

Have anyone seen any turn based games created with Game Salad?

Comments

  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    I built a prototype about 6 months ago, and have been waiting for GS to implement snap to grid so I could make a full fledged game. However, I'm considering dressing it up and selling it as a template. Its in the style of Dragon Warrior, and plays exactly the same (other than its a small world due to world building constraints).
  • GAMEINTERNGAMEINTERN PRO Posts: 56
    Very cool, I would love to see what you got thus far. We were thinking of creating a turn based game. Not sure how to grasp it on Game Salad. Been using Unity3D since 3D is our thing.
  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    Yeah, keep an eye out. I had developed the gold and xp system as well, but now that we have tables, I'm going to redo it. But I had a fully functioning system, and with the help of www.spritefactory.com, hope to have an RPG template out within a month or so.
  • maxbeaumontmaxbeaumont Member Posts: 616
    Well I haven't personally seen anything like this yet. But as @LiquidGameWorks said, I think people are waiting for snap to grid before attempting something like that. It's something I have thought about too, might be a cool game to do with GS.

    Cheers
    Max
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