Constrain With Smoothness
In Game my actor moving horizontally 300 pixels up and 300 pixels down. On tap I want to stop that actor moving and on 2nd tap I want to start moving that actor. How do I do that. For movement I used interpolate.
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My actor "A" is moving up and down and on tap its start and stop but when another actor "B" is constrain with actor "A" its showing jerk. I want to do smooth constrain like we use interpolate easy in/out. How to do that?
I do not want to use constrain attribute how to do that with interpolate?
Thanks
You can see in this video its collide very smoothly but blue actor not moving with white actor.
Still its not coming in center and moving right to center.
Thanks