Anyone have any luck publishing to mac without having any mac app store certs?

HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
edited September 2012 in Working with GS (Mac)
So with the old publishing system you could publish a mac game without needing mac app store certs.

So far I've not been able to do that with GS 0.10.00. I keep getting 'error 3'

I can choose the 'download' option from the GS web publisher interface instead of 'sign app'. But when I rename the folder that is downloaded to .app it won't let me open the resulting file.

Anyone else have better luck?

Edit: Plan B. Let's see if I can still publish with 0.9.9.4

Answers

  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    That's as far as I've gone my friend, I've been trying myself
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    I suppose it's possible you can't anymore.

    @Saladstraightshooter - Could you ask the dev team to add back the ability to publish mac games without having mac app atore certs? It's quite useful for testing.

    (Or kindly point me in the right direction if I've missed something obvious)
  • MammothMammoth Member Posts: 640
    It looks like you can't which is very unfortunate. I have been emailing support all this week about it. I guess you have to publish with 0.9.4. I highly recommend that this feature gets fixed quickly.
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    edited September 2012
    @Mammoth @LeonardDeveloper

    Publishing with 0.9.9.4 still works fine so that's what I did.

    Bob over at GS helpdesk suggested the following with 0.10.00 which kind of worked for me - the app was created but crashed after launching.

    "To receive the unsigned app package, click the download button while on the Mac platform tab.

    Please note that there is currently a bug we are working to resolve where clicking this button provides you with a folder instead of an app file. As a temporary workaround, you can try the following steps:

    - Download the "contents" folder for your app.
    - Create a new, empty folder on your desktop.
    - Drag the "contents" folder into the empty folder (no compression needed)
    - Rename the previously empty folder to "xxxx.app" (The xxxx part needs to match your app's name exactly as listed in the "Bundle name" field in the info.plist)"
  • MammothMammoth Member Posts: 640
    I hope they fix the bug soon. Thanks for the info
  • It crashed. Perhaps for the 0.11 beta.
  • RBIGibbyRBIGibby Member Posts: 2
    Anyone have a solution for this yet. My app keeps crashing and I have a deadline looming.
  • SolarPepperStudiosSolarPepperStudios Member Posts: 754
    It works for me now. Just try it again and see if it does for you.
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Yeah it's been fixed with the 0.10.1 update :)
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