Strange problem with VectorToAngle...

DanielDoeDanielDoe Member Posts: 307
edited October 2012 in Working with GS (Mac)
I've made some simple prototype where square actor rotates in MouseX and MouseY direction. I've made it dozen of time before and it always worked... this time didn't. Please check this small project in link below and help me if you can, because I can't find the problem... everything looks ok to me.

https://www.dropbox.com/s/jf8srw5gezoj986/thelastjourney 0.1.00.zip

Answers

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Hi there,

    I think it's because your scene is doubled. If you change it to 480x320 again it works fine.
  • DanielDoeDanielDoe Member Posts: 307
    Thanks, but shouldn't it work on any size of the scene?
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Yes, just move your camera to the bottom left of the scene. That should fix it.
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