Problems signing app since 0.10.1 update
It may be coincidence (as I may have done something else without realising), but since updating to GS 0.10.1, I have been unable to publish my game. I have had no problem in the past and now all goes well (as it did before) up to the point where I sign the app.
At this point I get a message saying "Code Signing Error 1: ...." and the bottom of the message it suggests "Make sure your provisioning profile, developer certificate, and WWDR certificate are installed, valid, not expired or duplicated, and signed with a private key in the keychain on the computer you are signing with."
As far as I am aware I have made no changes to the profile or certificate.
Any suggestions where I'm going wrong?
Thanks.
At this point I get a message saying "Code Signing Error 1: ...." and the bottom of the message it suggests "Make sure your provisioning profile, developer certificate, and WWDR certificate are installed, valid, not expired or duplicated, and signed with a private key in the keychain on the computer you are signing with."
As far as I am aware I have made no changes to the profile or certificate.
Any suggestions where I'm going wrong?
Thanks.
Comments
while it works Fine for iPad, iPhone, Android
When i try to sign my MAC App show this message:
I reinstalled the MAC certificates and installed Xcode 4.5.2 but the problem remains...
(I'm using Lion 10.7.4)
Some suggestion for this issue?
Thanks.
Have you this bug only for Mac Sign?
Anyway i resolved it in this way:
1) I upload the game with the old version of the creator 0.10.0
2) When the upload is complete i close the old creator 0.10.0
3) Then launch the new creator 0.10.1 and i begin the process of signature.
I sign 3 Apps for Mac App Store this morning and the signature works fine for me.
Try in this way.
Bye.
how do i find the older version. the website on shows the new one?
I don't Know exactly where is the issue...
but i try in this way and i'm able to sign my Mac App,
(I was stuck in the issue of the name changed for MAC Apps with GS 0.10.0)
For iPhone, iPad and Android "GS 0.10.1" Works fine for me, without issue.
I have this issue only with "MAC SIGNATURE".
thanks for the advice Pinkio75
it got this code..
Code Signing Error 1: /var/folders/82/3ms_316x6zv5kz74yzvfn7kw0000gn/T/GameSalad0/16/ny iphone screen.app: replacing existing signature
codesign_allocate: object: /private/var/folders/82/3ms_316x6zv5kz74yzvfn7kw0000gn/T/GameSalad0/16/ny iphone screen.app/Nyiphonescreen malformed object (unknown load command 40)
/var/folders/82/3ms_316x6zv5kz74yzvfn7kw0000gn/T/GameSalad0/16/ny iphone screen.app: object file format unrecognized, invalid, or unsuitable
I do not have the old creator...
But i have Xcode 4.5.2 for Lion 10.7.4 and GS 0.10.1 "MAC Signature" for me dosen't Work.
anyway i'm happy to have helped you.
I don't Know if you must update your Xcode,
anyway today i update my Xcode from 4.3.3 to 4.5.2
Try without, and if dosen't work, try with the update.
i Think that not directly depends of Xcode you have,
anyway some test are welcome.
1) Upload the game with the old version of the creator (GS 0.10.0)
2) When the upload is complete i close the old creator (GS0.10.0)
3) Then launch the new creator (GS 0.10.1) and i begin the process of signature
Try with this procedure.
I can't get this to work re Code Signing Error as described yesterday and above @pinkio75 - I've tried everything - have correct Xcode etc....
I'm trying to attach an image of the message Gamesalad puts up when there's this problem but I can't attach an image to a post it would seem... see @pinkio75 post above - his attachment - mines the same....
I've submitted a bug report.
i don't see anything in your link...
This error affects all your signature apps??
i specific that I have this error only with the "MAC" signature
while everything else is working fine ...