Bounciness problem

Hi!

I recently downloaded GameSalad. And I have a problem..
when i set my bounciness to 0.6, it's just like I've set it to 0. When I set it to 1, my ball bounces, but at the same height every "bounce". I don't use gravity on the ball.. I use acceleration.

I could change the acceleration in the reverse direction everytime the ball detects a collision event, but it just doesn't feel right....

Anyone know an answer to this?

Comments

  • famekraftsfamekrafts Member, BASIC Posts: 834
    Make it collide with the ground and add some custom gravity. Check out cookbook tutorials by tshirt booth
  • vandreadvandread Member Posts: 1
    but should this feature work? if I set bounciness to 0.6? it shouldnt be like leaving it on 0
  • famekraftsfamekrafts Member, BASIC Posts: 834
    If you use collide attribute with the walls and objects and use custom gravity you might not need the bouncinees feature. You can create a custom bounce also.
  • LooseMooseLooseMoose Member Posts: 224
    Make sure you set the bounciness on the object it is colliding with to 0
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