Lettebox Crashes!

lycettebroslycettebros Member, PRO Posts: 1,598
OK building an iPhone5 app (568 screen size) with the "letterbox" option selected for legacy devices when I publish the file.
Works perfectly on iPhone5.
On iPhone4 running iOS 5.1.1 the app loads the first load frame and even the first scene but then crashes playing the next.
The second scene is not complex but does load iAds (which seems to be the only thing I can differentiate from scene 1 & 2).

anyone having similar problems? I will try an Overscan option on the next test to see if it works on that setting instead....

Comments

  • lycettebroslycettebros Member, PRO Posts: 1,598
    edited November 2012
    I think I have found the problem. It seems iOS 5.1.1 (and lower probably) will crash letterbox and overscan apps.

    I have tested my letterbox app on an iPhone3GS running iOS6 and it runs fine.

    I am starting to think that letterbox and overscan apps require iOS6 to work.

    Can anyone else report differently?
  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    @Lycettebros I can verify that I've published and played an overscan game on a 5.1 iOS device. I realize that this probably isn't much help, but at least I can verify it isn't necessarily a 5.1 thing.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    You might have a piece of bad code. Try turning off things in the second scene and debug see if you can find the culprit.
  • lycettebroslycettebros Member, PRO Posts: 1,598
    Thanks guys - will do some more checks.
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