one inspector actor used for all actors?
is this ok performance wise? i have a feeling that its just for creating prototypes that are used multiple times in different ways, to reduce copy and pasting... but am i wrong? will the resizing of multiple actors from one prototype cause performance issues?
Comments
Only way you're going to find out is by testing it! However, I honestly don't think there will be a 'huge' dip in performance.. maybe none, dependant on your actors and the 'size' of the actors so to speak