one inspector actor used for all actors?

is this ok performance wise? i have a feeling that its just for creating prototypes that are used multiple times in different ways, to reduce copy and pasting... but am i wrong? will the resizing of multiple actors from one prototype cause performance issues?

Comments

  • stackpoolestackpoole Melbourne, Victoria, AustraliaMember, PRO Posts: 473
    G'day,
    Only way you're going to find out is by testing it! However, I honestly don't think there will be a 'huge' dip in performance.. maybe none, dependant on your actors and the 'size' of the actors so to speak
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