i had this idea for iphone 4/4s , 5 (two in one app)

jerlant360jerlant360 Member Posts: 82
edited December 2012 in Working with GS (Mac)
it apparently works , i found the overscan and letterbox a little annoying so i had this idea on my project , i put a loading black scene before the main menu , and in it ,i put an actor with a rule attribute > device >width = 320 and attribute > device > height = 480 ( timer after 3 secs change scene to iphone 4 menu) (otherwise change scene to iphone 5 menu ) i think it will work on my device , works good on gs viewer , the only issue is you have to make 2 games and put them in one project with individual menus..

what you guys think about it?

Comments

  • lycettebroslycettebros Member, PRO Posts: 1,598
    Works fine for people who like to move things manually. I have already used this method - it is good for certain projects over others. I do not think it makes files much bigger but if used badly you could double your work load in scripts etc.
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