Spawning Actor X and Y not working with Constrained Y

VoidedSkyVoidedSky Member Posts: 1,095
edited November -1 in Working with GS (Mac)
Hi, I have Choppers/flying things in my new game, and I have them shoot. I have the Y constrained to fight the gravity. I have The Chopper fire every 2 seconds at a certain X, and Y position on the actor, but every time, the spawning gets lower and lower, Why is this?
Thanks!
~CTM

Comments

  • VoidedSkyVoidedSky Member Posts: 1,095
    Got it! I needed to counteract the gravity with the accelerate behavior, because I guess the gravity works on the spawning point of where the actor should be. Sorry to clutter up the forum with this useless post, I hope someone else finds this useful.
    Cheers
    CTM
  • VoidedSkyVoidedSky Member Posts: 1,095
    Thanks T
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