How do you keep your virtual buttons in the same place across scenes?

I have been working in GameSalad for about three weeks now, and I am currently working on a platformer game as my first project. The game has a virtual A button, B button, and control pad on the screen. Each level has its own scene, so whenever you go to the next level, the buttons move and/or change size, and the control pad does this even more. I need to know if it is possible to make the buttons stay in the same place for every scene/level, and how you do it if it is possible.

Best Answer

  • IsabelleKIsabelleK Posts: 2,807
    Accepted Answer
    You need to set up the same values for Positions X/Y, and Size X/Y for every HUD actor in every scene :)

Answers

  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Go to scene attributes, create a new non-scrollable layer and place your hud controls in there. On each of the buttons just put some change attributes in them to tell them where to go on screen and on each scene, create this new non-scrollable layer and just drag your buttons on and they will move to the correct place and even if the whole scene controls your buttons will stay still and visible at all times.
Sign In or Register to comment.