How to get collectable letters to spell out word?
Hi,
I have a platformer game where you are trying to collect letters that will spell out a word in every level (similar to Joe Danger). There are 30 levels in the game, and Im wonder how I could do this without making an attribute for each letter on each level?
Here's the logic:
When Actor overlaps or collides with Letter
change attribute game.letter1 to true
when attribute game.letter1 is true spawn actor letter1 (the first of 7 letters in the word)
Any help would be great!
I have a platformer game where you are trying to collect letters that will spell out a word in every level (similar to Joe Danger). There are 30 levels in the game, and Im wonder how I could do this without making an attribute for each letter on each level?
Here's the logic:
When Actor overlaps or collides with Letter
change attribute game.letter1 to true
when attribute game.letter1 is true spawn actor letter1 (the first of 7 letters in the word)
Any help would be great!
Comments
Can the player collect the letters in any order (e.g. A-N-D-G-E-R)? If so, do the actors spawn in the order collected (A first) or spelling order (D first)?
Is the word on each level different?
Is the word known ahead of time by the player, or does the player figure it out by collecting all of the letters?