Can I use my iPhone Project to publish on Google Play Store?!?

Hey everybody,

for the first time I want to publish my game to the Google Play Store,
so I wanted to know, if I can use my iPhone Project to publish or if I have
to use another platform...

I hope you can help me ;)

Thanks
WTDeveloper

PS: Does anyone have experience with the Google Play Store?!?
It is a good market?!?

Answers

  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    Yes, and I don't think you need to worry about resizing at all. I've published my iphone game projects to google play with no troubles. Google Play is a terrible market for paid games, and a decent one for free games.
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Yep - I've published iPhone sized games to Google Play a couple times - Easy and they really don't do any checking. It would be on the market in a few hours after submission.
  • ChakkuChakku Member Posts: 1,513
    edited January 2013
    @LiquidGameworks
    @Braydon_SFX

    You can directly publish iPhone projects to Google Play?!

    Wait...won't they look ugly on tablets, especially when, for example, people are used to high resolutions on the Nexus 7, but then download it to find that the game is a stretched out iPhone version?

  • JDuaneJJDuaneJ San Francisco Member Posts: 300
    they will take the aspect and stretch it unless you dictate to keep the aspect ratio.
  • ChakkuChakku Member Posts: 1,513
    they will take the aspect and stretch it unless you dictate to keep the aspect ratio.
    @JDuaneJ

    Won't that look ugly on larger screens/high resolution screens?

  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    Not if your art is big enough to compensate for it.
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