windows for mac

caiokawasakicaiokawasaki Member Posts: 68
edited January 2013 in Working with GS (Mac)
Hey guys, I'm with a doubt, I am creating a game with gamesalad for windows, I wonder if when having to convert the project to publish at the apple store I may have a problem or not?

Answers

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Yes you will. You do need a Mac to publish to the App Store, however, you can use http://www.macincloud.com/ once you are done and ready to publish. I have never used it, but people say it works.
  • caiokawasakicaiokawasaki Member Posts: 68
    Yes you will. You do need a Mac to publish to the App Store, however, you can use http://www.macincloud.com/ once you are done and ready to publish. I have never used it, but people say it works.
    So, i just can finish my game in windows, then upload it to the gamesalad arcade, then in the macincloud generate the app to the apple store?
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    To be completely honest, I don't know the procedure to get it done right.

    I have never used it, so I have absolutely no experience to share with you about it. Hopefully someone else can chime in and share their experience and the steps they took to get it done. Or maybe the website has a guide that you can refer to.
  • GrapeSodaGamesGrapeSodaGames Member Posts: 93
    Deep Blue Apps has a program to convert your Windows gs file to mac. http://www.deepblueapps.com/gs-pc-to-mac/ Hope that helps.
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Deep Blue Apps has a program to convert your Windows gs file to mac. http://www.deepblueapps.com/gs-pc-to-mac/ Hope that helps.
    That is a great little tool, but it won't be what he's needing, specifically. It's the submission process that has to be done on a Mac.
  • caiokawasakicaiokawasaki Member Posts: 68
    Deep Blue Apps has a program to convert your Windows gs file to mac. http://www.deepblueapps.com/gs-pc-to-mac/ Hope that helps.
    That is a great little tool, but it won't be what he's needing, specifically. It's the submission process that has to be done on a Mac.
    I think, if i publish my game in the gamesalad in the windows, then go into a mac and publish to the apple store will work...
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