Scene Reset Collision Recognition Glitch
Ok, so I am making a game with a ball that has circular collision. Every time I reset the scene the ball is supposed to fall on a platform and there should be recognition of collision. However, after the scene is reset, the ball simply and literally falls through the platform. PLEASE HELP!
Comments
Actually, if I had to guess I would guess there's another condition (i.e. attribute) in your rule that isn't getting reset.
That link only works on your computer
You must upload this to a file-sharing website on order for all of us to view it
I recommend http://www.dropbox.com
Wow, I never knew you anybody could do that
I thought it was only for Pro members
Sincerely,
Chakku
Oh wait no, I misread your post.
I thought you meant that HTML let us to download his image.
I've used that Forum tag before.
Yeah, @GameGod96, you can put the URL from the file-sharing site in the URL part of <*img src="URL"> (no asterisk)
Note that changing self.color.Alpha is the only way to make an actor invisible during gameplay.
Self.Visible is not changeable!
Sincerely,
Chakku
@Chakku Please stop putting Sincerely, King Chakku at the end of every one of your posts.
https://www.dropbox.com/s/yytlfw25qv1dtek/Screen Shot 2013-02-13 at 5.25.00 PM.png
@tatiang Wow, I never knew you anybody could do that. I thought it was only for Pro members.
Oh sorry about that. It's a bad habit for me. I'll stop that now.