Character Unlock possibility after reaching a certain goal?

Hi forum, I was just wondering if it is possible to unlock characters and to only be able to use them (actors) once a certain goal is achieved in the game. For example, is it possible to unlock a new character once you reach a score of 100, then a new one at 300, then one at 500, etc.?

Comments

  • AdamgoproAdamgopro Member Posts: 310
    Of course this is easily done with save and load attributes I'm no good at explaining how to do this but it is possible
  • GS_MasterGS_Master Member Posts: 159
    if attribute score >or = 100 cange attribute newunlockattribute to 1
    if attribute score >or = 300 cange attribute newunlockattribute to 2
    and you can have different things unlock by what number it equals.
    sorry i'm no good at explaining
  • adambowker98adambowker98 Member Posts: 57
    To explain what @wafflemanz3000 said:

    It basically says if the Score on your game is greater than (or equal to) 100, then you change your "Unlock" attribute to 1.
    In another rule somewhere, you would say that if the "unlock" attribute was 1, then this character is usable.

    In my store, I have it set so that I have a different boolean (true/false) attribute for each of my characters. If the user purchases the character, then the attribute for that character is set to true, and the user can click that player to use it in the game.

    Adam
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