Is this a bug or am I doing something wrong?

So I made an actor rotate to position. I made I rotate to Mouse.position.X and mouse.position.Y, Speed = 500, stops on destination is checked, relative to scene is checked, and run to completion is not checked. This behave works fine at first, but once the camera moves to another place the rotation get offset really bad. Any help?
Thanks,
Sp00m

Comments

  • gamesfuagamesfua Member Posts: 723
    @sp00M maybe this video will help.
  • GLGAMESGLGAMES SingaporeMember Posts: 988
    mouse position will change if screen is moved. so maybe make it so that if u click on a spot save that coords x,y to an attribute and have the actor use that coords instead of the current mouse x,y
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    follow that video that was posted. it will solve your issue. and for the record. no its not a bug. your just doing something wrong ;)
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