Android testing - anyone ever heard of this?

Comments

  • mounted88mounted88 Member Posts: 1,113
    It's like flossing =))
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Looks like it could be awesome
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    edited April 2013
    Looks like it could be awesome
    Yeah I'm using it now. It does it in real time which is cool. Very revealing so far!

    Edit: It gives you a detailed log of any crashes for each device, of which there about 300. I'm not familiar with Java so don't understand the log but it's really useful to see how many devices the app will run on and how many it will crash on.

    @CodeWizard - Could be be useful for GS for when updating Android publishing? e.g I just ran the same game through their system, once as a 0.10.1 version and then as 0.10.2 and had noticeable differences in results.

    Here's the site: https://www.apkudo.com
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Also good to cross reference your results with this info on the most popular devices for games (made with Unity)

    http://stats.unity3d.com/mobile/device.html
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