How to upload file larger than 50MB to Google Play?

DanielDoeDanielDoe Member Posts: 307
I just wanted to upload my first game +50MB on google play and it rejected the file because of the size.
The info was that i should use some extended APK files... anyone know what it is all about?

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    right now GS does not support it.

    turn off resolution independence if you have it on, android does not support it. if you do that, you can also make sure you make your images the same size as the actors instead of the 2x size for RI.
  • DanielDoeDanielDoe Member Posts: 307
    resolution independence off will remove high or low resolution files from my game? I need high...
  • ShmirlyWhirlShmirlyWhirl Member Posts: 189
    I believe it will remove the low res images. That's why you import them as high res- it's easier to downsize then to upsize.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    android does not take advantage of high resolution graphics. what you put in is what it uses.

    with iOS, we have retina displays, so a 100x100 actor will display a 200x200 image in high resolution

    in android if you pass in a 200x200 image, it will shrink it, displaying it as a 100x100 image,
  • PBEmpirePBEmpire Member Posts: 676
    Android handles resolution better than ios. WHat you need to do is make your game in the highest res. possible and i think android will handle the rest.
  • DanielDoeDanielDoe Member Posts: 307
    edited May 2013
    After all optimizations, can't get under 50MB... So I can use only Amazon Store. But this is real shock to me, that there are such restrictions...
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    edited May 2013
    Android handles resolution better than ios. WHat you need to do is make your game in the highest res. possible and i think android will handle the rest.
    Not when using gamesalad. Unless something has changed.
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