Retina Graphics

I'm new to this, and can't seem to find a clear answer:

As I understand, for retina graphics I should be uploading images that are double the size they will be in the game. However, when I import the letter tiles for my game and place them in a half-sized actor, the letters appear blurry/pixelated. Is this normal?

Thanks

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    your images also need to be divisible by 4.

    lets say you have a 100px actor. Design your game as a 100px actor, but create your graphics as 200px.

    You want them divisible by 4 so when you import them they are still an even number:

    i.e. a 200px image goes onto a 100px actor. When you center a 100px actor, it centers on point 50. If you have a 202 pixel image, that goes into a 101px actor, which tries to center on 50.5, pixels, which doesn't work too well.
  • a1000milesa1000miles Member Posts: 36
    @jonmulcahy .. does that go the same for backgrounds? e.g. for a portrait iPad image it should be 1536 x 2048
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    yes, for every image you use
Sign In or Register to comment.