Resizing project for android devices

Hey guys,

I made an ipad game and used the ios universal binaries to resize the game for the iphone 4,4s, and 5.
I want to also upload the game to Google Play. Will google automatically resize my game to fit the screen?
Or do I need to add universal binaries to my game and resize it myself to fit most android devices?
If so, then what are the numbers?

Thanks,
Arvindh

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    you have to resize it yourself for now and there is no "set" of numbers to use. You have to sit down and tweaking the settings for every res you want to support. And you have to accept that overscan is going to crop off part of the screen on and resolutions you don't specifically support.

    Sometime in the future GS is adding a stretch to fit option to UB which should make he conversion process much easier.
  • ArvindhArvindh Member Posts: 31
    OK, but does anyone know how to calculate the binaries for android devices?

    I am new to all this and I am only 14.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Calculate what binaries. It's about aspect ratio and screen size by pixels. android has tons of possible types. You need to look up the stats of the devices you want to support and get the screen sizes in pixels of each device and make rules with adjustments for each type of screen.
  • ArvindhArvindh Member Posts: 31
    Ok, I got the screen sizes in pixels. But how do I get the width of the camera size and the camera origin?
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    You have to experiment you can set a custom screen size in the drop down screen size menu.
  • ArvindhArvindh Member Posts: 31
    Ok, but is there a formula or do you have some tips for resizing the screen resolution?
  • ArvindhArvindh Member Posts: 31
    thanks Manto1
    but does that only work for landscape?
    my game is in portrait...
  • MantoManto Member Posts: 796
    @Arvindh Yes it works in portrait, too.
  • ArvindhArvindh Member Posts: 31
    The default setting is in landscape. How do I change it to portrait?
  • MantoManto Member Posts: 796
    Just change the project platform. It will automatically detect it.
  • ArvindhArvindh Member Posts: 31
    I build my project as an Ipad project and changed it to 720p like you did in your video. But it shows up in landscape, it didn't automatically detect that it is in portrait.
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