Any Updates on Custom Collision Polygons?

In my opinion, this feature is one of the most important features that could be added to the engine. I and many others would benefit greatly from this addition so I am wondering when it will be added. I know there are threads about this already but I am posting this just to get another update.

Comments

  • Zenith_GameworksZenith_Gameworks Member Posts: 310
    Bump...
  • Team6LabsTeam6Labs Member Posts: 541
    It's on the list... But there are more pressing things right now for them.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Honestly joints are probably more important but this is up there. :)
  • Zenith_GameworksZenith_Gameworks Member Posts: 310
    Joints are also important but I think it's rather ridiculous to only be constrained to circular and square collisions. In any case though, when could one expect either of these features to be added? How many months/years ?
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