Actor selection
Hi there, I'm making a game where you can pick one of 4 ships. I hope to have the PLAYER-ACTOR change depending on which ship is selected.
The ship selection is on a different screen from the actual game.
Eventually I want to add different attributes for each player type, but right now I can't figure out how to just select the player.
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EXAMPLE:
Scene 1:
[Ship1] [Ship2] [Ship3] [Ship4]
*click ship (go to scene command set)
Scene 2:
Player spawned.
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I can have the problem temporarily fixed by having different levels for each ship type, but if I want to have a larger game it will eat a lot of space having all the level clones.
Can the problem be solved easily? Or is it beyond gamesalads capabilities to have selectable ships defined into a single player object?
Help please?
The ship selection is on a different screen from the actual game.
Eventually I want to add different attributes for each player type, but right now I can't figure out how to just select the player.
-------------
EXAMPLE:
Scene 1:
[Ship1] [Ship2] [Ship3] [Ship4]
*click ship (go to scene command set)
Scene 2:
Player spawned.
-------------
I can have the problem temporarily fixed by having different levels for each ship type, but if I want to have a larger game it will eat a lot of space having all the level clones.
Can the problem be solved easily? Or is it beyond gamesalads capabilities to have selectable ships defined into a single player object?
Help please?
Comments
Then in the game scene check the value of shipSelection and display the correct ship.
would it be possible to have that apply to different actor type so each ship could have its own "stats" ?