Actor selection

Hi there, I'm making a game where you can pick one of 4 ships. I hope to have the PLAYER-ACTOR change depending on which ship is selected.
The ship selection is on a different screen from the actual game.
Eventually I want to add different attributes for each player type, but right now I can't figure out how to just select the player.

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EXAMPLE:

Scene 1:
[Ship1] [Ship2] [Ship3] [Ship4]
*click ship (go to scene command set)

Scene 2:
Player spawned.
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I can have the problem temporarily fixed by having different levels for each ship type, but if I want to have a larger game it will eat a lot of space having all the level clones.

Can the problem be solved easily? Or is it beyond gamesalads capabilities to have selectable ships defined into a single player object?

Help please?

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    Make a game level attribute called shipSelection and set it to 1, 2, 3, or 4 when the ship is clicked.

    Then in the game scene check the value of shipSelection and display the correct ship.
  • ZeroRavenZeroRaven Member Posts: 33
    so have the 4 ships assigned to an integer value and have each ship assign a different value with the levels then checking and displaying a ship based on the value.
    would it be possible to have that apply to different actor type so each ship could have its own "stats" ?
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