Blank frame in animation appears as black frame in current app store release
using GS 10.3, have an actor that is 225x225 but is using a clear frame, basically has no image.
test on iPad 2, and on GS screen, blank actor does not show up as anything. It is blank as expected.
But when game is released and downloaded from app store, blank actor appears as black 225x225, not clear, without image.
have an Animate behavior in the actor. When it runs, the images in the animation appear correctly, except where there are "blank" frames in the animation. These suddenly appear as black frames as the animation runs. Released same app before, 11 months ago using GS 9.90 and didn't have problem.
Will try replacing the blank frames with an image of 1x1 pixel.
test on iPad 2, and on GS screen, blank actor does not show up as anything. It is blank as expected.
But when game is released and downloaded from app store, blank actor appears as black 225x225, not clear, without image.
have an Animate behavior in the actor. When it runs, the images in the animation appear correctly, except where there are "blank" frames in the animation. These suddenly appear as black frames as the animation runs. Released same app before, 11 months ago using GS 9.90 and didn't have problem.
Will try replacing the blank frames with an image of 1x1 pixel.
Comments
Do you have resolution independence check?
Hope GS get this one nailed soon!
For now I have an image with 1 pixel of 1% opacity and it seems to be doing fine as a band-aid fix.