37mb memory usage and laggy on GS viewer
My game clocks in at an average of 55fps and the max memory usage is about 37 mb, without around 20-25 actors, 1-3 actors spawning a second, 1 destroyed per second.
There's still a feeling of lagginess though and I was wondering if it's from the GS viewer or something in my rules. Thanks!
There's still a feeling of lagginess though and I was wondering if it's from the GS viewer or something in my rules. Thanks!
Comments
My app is about 60mb and in the viewer it's very lagging but in my iphone it's working fine