Need a bit of help troubleshooting droid build crashes

artfishartfish Member, PRO Posts: 369
Hey all.SO I've got my game loading on droid (had to temporarily remove menu scene until I get this figured out!) but I'm starting to lose my mind trying to figure out what's crashing my android build. Certain scenes cause the game to crash across all devices (testing with a large group on TestFlight).
I've been digging through the forums relentlessly looking for known causes of crashing.
So far I've pretty much only been able to find that Large scene/images will cause this.

Here's what happens. I touch my change scene trigger on 2 different scenes and it starts to load the next scene, but just spins the loading wheel constantly. The music keeps playing and game stays on screen, just never loads.

If you are aware of any know issues that would cause this to happen, I would love to get some ideas. I'm really getting frustrated!!

Thanks people!

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    could be a bad rule some where, that's what I've seen cause the endless spinning wheel.

    make a copy of the project, then go in and remove rules one at a time until you find the one that causes it (if any).
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