Best game menus

blue_elephantblue_elephant Member Posts: 505
I wanted to get the opinions from fellow GS developers about the best menus they know of. As far as design goes. What makes a great menu? What menus look the best, are simple, and easy to navigate?
So please post any great game menus you've seen, created, or know of so we can get a feel for some menus that people love!
Thanks!

Comments

  • blue_elephantblue_elephant Member Posts: 505
    What does everybody think?
  • TheGabfatherTheGabfather Member Posts: 633
    edited September 2013
    This was posted in the forums once a couple months back, let me repost it here because it's really helpful and appropriate for this thread.

    Depth in Simplicity: The Making of Jetpack Joyride.

    I've already seen it 2-3 times and I must say it's terribly insightful. This obviously covers more than just their invaluable experiences in creating their hit game's menu system.
  • BoomshackBarryBoomshackBarry Member Posts: 712
    Thanks for posting that @TheGabfather I must have missed it the first time round!
  • blue_elephantblue_elephant Member Posts: 505
    Thanks @theGabFather that's a good resource
    What does everybody else think?
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    edited September 2013
    @blue_elephant
    Nice post idea, to share images of game menus we've come across that seem good for different reasons.

    I've always liked the simplicity and ease of the 'Letter Press' menu... no menu graphics, or loading screen it goes straight to the menu.

    image

    I'll think of some others later...
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    edited September 2013
    @TheGabfather
    Thanks for sharing that link, missed it as well before... there goes my lunchtime :-)

    Edit: Aaargh!.. Started watching... can't stop... must stop and do actual work... can't reach stop button... arghh... just 5 minutes more... (great presentation by a successful and respected studio)
  • dayofjackaldayofjackal Member Posts: 111
    Run Roo Run & Tiny Thief have the type of menus I put in every game I make
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