New GSC feature suggestion: show invisibles
Hi, I'd find it really useful and time-saving - and I'm certain a lot of other users would too - if there was a button on the icon bar above the scene edit/preview window - maybe to the left of the Show Initial State Button - when clicked, would show all Visible unchecked and 0% Alpha actors in the scene, highlighted in yellow or mauve or something... This would be just for easier selecting and editing purposes and wouldn't affect their actual states in the game, of course.
So I'm putting forward this idea for you to consider to implement in a future version of GSC, thanks. :-)
PS This is in the Tech Support Forum as I can't find the New Features Forum.... I guess that's no longer there...unless I need new specs...
So I'm putting forward this idea for you to consider to implement in a future version of GSC, thanks. :-)
PS This is in the Tech Support Forum as I can't find the New Features Forum.... I guess that's no longer there...unless I need new specs...
Comments
That way it's semi-transparent in the editor (so I know it will be invisible in game) and then invisible in the game.
I guess it's a work around, but it works well.
I agree, though, this would be a great addition to Creator.
Yes, for client work it would be good... I've thought of another consideration too - a fine idea to have everything visible on screen with stuff becoming invisible only at runtime, but sometimes we want to look at our scenes in an "artistic" way - I'm sure you agree - without invisibles showing to clutter it...
Anyway, either way, we wait to see if the powers that be at GSC are interested in this idea eventually... :-) (Hey, I'm rappin' ;-) )
Don't know how difficult it would be, but it would be a great feature.
@jamie_c Nice idea too... :-) +1 :-)