Im pulling my hair out !

I have tried so many times to upload my game from GS publish after creating my developer and distribution profiles...app ID's and certificates and the dang thing just will not upload...am I EVER suppose to be doing ANYTHING at all with xcode? Hiw do I find my info.plist ID if not? Ive gone trhough video after video...step by step...pause video...do it...watch...pause video...used guides from both GS and Apple...is there ANYONE who knows what the hell to do and willing to help me ? Please !

Im dyin over here !!! :-(

Comments

  • Thunder_ChildThunder_Child Member Posts: 2,343
    Would it possibly help if I used GS for PC and just ported over my builds into GS and then do this? Im using a Macbook Air with OSX Maverick and latest Xcode 5.01
  • KillerPenguinStudiosKillerPenguinStudios Member Posts: 1,291
    @ictc, Don't pull your hair out or die. Both are no good! :D Can you post some screen shots on here on what exactly the issues are that are occurring. Thanks and just take a breather! All will work in the end!
  • Thunder_ChildThunder_Child Member Posts: 2,343
    I will this evening...not sure what to post...error message I guess...first thang !
  • mcrtommcrtom Member, PRO Posts: 147
    edited October 2013
    What's your actual problem? I mean where are you getting an error and what does it say, do you mean when you're uploading to apple through application loader?
  • Thunder_ChildThunder_Child Member Posts: 2,343
    Yea the game salad link after signing starts app uploader...I go for it...it almost completes the. Errors...multiple errors. The ine that sticks out is bundle id. I can say when creating my game app at itunes connect I dont understand app bundle id, prefix and suffix and believe this is where all goes wrong. Ill post errors and status of each thing I do tonight after retry. Thanks for your input
  • mcrtommcrtom Member, PRO Posts: 147
    If that's your problem you just need to make sure it's exactly the same on itunes as it is on gamesalad. If it's com.ictc.game make sure it's identical on gamesalad.

    And don't put version as just '1' on gamesalad and '1.0' on itunes like I did! Because that's the problem I had. You should post the error though, bet you'd get it solved really quickly.
  • mcrtommcrtom Member, PRO Posts: 147
    Are you zipping the file after signing, then opening application loader and uploading?
  • brickamatorbrickamator Member Posts: 316
    do you ahev mountin lion or mavricks?
  • Thunder_ChildThunder_Child Member Posts: 2,343
    What is prefix and suffix what should it be? Anything and why does it say it must be the same as my info.plist when I cant access it in xcode because it doesnt build there ? I am using latest Maverick and have latest xcode installed. I did pay attention to version type (1.0) and I thought surely the published GS diwnload is a zip file already...when I click on file it says zip already. Correct way ? Going to do this all again tonight and oost whatever happens. Thanks everyone.
  • Thunder_ChildThunder_Child Member Posts: 2,343
    Package Summary:

    1 package(s) were not uploaded because they had problems:
    /var/folders/bd/z_m0gx_d55bcgz9t9y28cl7r0000gn/T/731225818.itmsp - Error Messages:
    Apple's web service operation was not successful
    Unable to authenticate the package: 731225818.itmsp
    ERROR ITMS-9000: "Invalid Code Signing. The executable 'Space Defender.app/SpaceDefender' must be signed with the certificate that is contained in the provisioning profile." at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage)
  • KillerPenguinStudiosKillerPenguinStudios Member Posts: 1,291
    You are getting that error because when you are publishing your probably choosing the wrong Provisioning Profile. There will probably be a drop down menu. Click that and see if there are other Provisioning Profiles then select the correct one! Hope that helps!
  • Thunder_ChildThunder_Child Member Posts: 2,343
    I have created ONLY a distribution profile so it can only pick that one...should that work ? ...or MUST I also create a dev profile? I have sim tested over and over...Im ready to go straight to store. I hooe it works
  • KillerPenguinStudiosKillerPenguinStudios Member Posts: 1,291
    edited October 2013
    @ictc Well let me ask you. Have you been testing with an AdHoc build on your device???
  • Thunder_ChildThunder_Child Member Posts: 2,343
    no I cant get even an ad hoc build to sign correctly...I have only been able to use the GS simulator
  • KillerPenguinStudiosKillerPenguinStudios Member Posts: 1,291
    @ictc I'll send you a PM.
  • Thunder_ChildThunder_Child Member Posts: 2,343
    I absolutely cant believe this....it says now I have no provisioning profile when I absolutely do....
  • Thunder_ChildThunder_Child Member Posts: 2,343
    holy mother of god himself ICTC...after you create your profile...next time just restart your dang computer...I mean get a freaking brain...your computer is always on standby...mind blown ! still got the WARNING IMTS-9000 but clicked next...ready for review !!!!!!!!!! LOVE ALL YOUR GUYS input !

    and next time Ill keep it to one forum :-)

    Status RESOLVED !
  • KillerPenguinStudiosKillerPenguinStudios Member Posts: 1,291
    @ictc, it would be nice if you could let someone who is trying to help you know that you got it resolved. I sent you a couple more PM's and didn't hear anything back. Just saying it would have been courteous of you to let me know since I was trying to take time out of my busy schedule to help you out. Just saying. Glad you got it fixed though!
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