Please please help universal builds

CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
Please help I don't understand why I can't get universal builds to work!

Please can someone direct me to a certain page? I'm so confused
I started my project on an iPhone 4 screen and I need it to be compatible with iPhone 5'. Please help:(

Comments

  • Thunder_ChildThunder_Child Member Posts: 2,343
    You need to head over to GSHelper.com and download their Universal Build templates. And start your build in Ipad landscape or portrait. The template will work down to devices of different resolutions. I had this problem until I got the templates...so I coukd move on to new problems. Lol. Trust me this is your solution.
  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
    @ictc so your saying i have to start a whole new project? iv spent over 4 months on this project and i was nearly ready to upload omg and i cant upload unless i make it fit for iphone 5 :( there has to be another way?
  • mounted88mounted88 Member Posts: 1,113
    No you don't have to start a new project.

    This will work on Mac if that's what your using, I've never had a problem doing this method to resize quickly.

    -Find your iphone 4 project
    -Duplicate it
    -Open your iphone 4 copy file
    -Change device size to ipad
    -Close and save it
    -Show your package contents of the original iphone 4 file
    -Copy the scenes folder
    -Show package contents of iPhone 4 copy
    -Paste the scenes folder and overwrite existing file
    -Open and test it should of resized to ipad.

    Then you can proceed with your ipad universal build. If you have any questions let me know. It shouldn't even take a minute to resize your project.
  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
    Oh wow I just figured something out sweet. All I needed was to fit it for iPhone 5 and 4 Caus apple won't accept otherwise.

    So what I did was I downloaded gshelper project iphone 5 to iphone 4. Had a look at the rules. They didn't work for me 100%. So I adjusted the numbers around and created an attribute. And this attribute triggers the position of certain actors that needed be moved for iPhone 5.

    So if your running an iPhone 5. This attribute will be triggered. Thanks everyone for your help! :)
  • Thunder_ChildThunder_Child Member Posts: 2,343
    Didnt mean to make you feel you had to start over. Just knee GSHelper had the right tools.
  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
    Oh ok. Thanks :)
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