How much you charge to make full game ?

can anybody tell me how much you charge for iphone ipad game ?

Comments

  • ArmellineArmelline Member, PRO Posts: 5,459
    I can tell you now the answers you're going to get: It depends on exactly what you require. I'd guess $500 is the absolute bottom end though, for a very simple game. The more complex the game/art/sound the more money it will cost.
  • SocksSocks London, UK.Member Posts: 12,822
    edited January 2014
    Somewhere between $1 and $150,000.

  • BazookaTimeBazookaTime Member Posts: 1,274
    You can make a game for very little if you have assets like art, music and sounds already. If that is the situation then the time involved would be the expense.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    From the article @jamie_c mentioned:

    According to that article, a survey of 96 mobile app developers showed the average cost to develop an app was $6,453. An article on OS X Daily about iPhone Development Costs reported that the development cost range for “small apps” is $3,000 to $8,000 and that “more complex or recognized brand apps” can cost $50,000 to $150,000.
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    I thought those numbers actually seem pretty reasonable...
  • quantumsheepquantumsheep Member Posts: 8,188
    I thought those numbers actually seem pretty reasonable...
    Indeed - before I discovered GameSalad, I was drawing up design documents on a few ideas and lamenting the fact that it would cost me many thousands to see them come to life.

    Now I just do it myself :D

    QS =D

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    @quantumsheep, agreed!

    With the exception of sound/audio I'm able to do my own projects start to finish so it's mostly just a matter of my time for my own projects. :)
  • SocksSocks London, UK.Member Posts: 12,822
    edited January 2014
    ...
  • UtopianGamesUtopianGames Member Posts: 5,692
    edited January 2014
    Had several quotes for Bumps over $50k got stuck into GS and 6 weeks later had a bigger better game than the PC original.

    Darren.
  • Team6LabsTeam6Labs Member Posts: 541
    For a u.s. based developer, these numbers are accurate. But outsourcing is also a great option for only a fraction of the cost. I have seen full fledged messaging apps built for $2000 while a us developer might cost $25000.

    Anyway, it depends on the game. What is your time worth? Estimate the time to accomplish and multiply by hourly rate.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited January 2014
    Those numbers sound about right I would say for the average game $5000 is a good baseline. If I remember @RP and I did an estimate on what puck it would have cost to develop. It cost us nothing as we do all of it but we were in the 10,000 range for hours worked.
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