How Do I Make The HUD Of My Game Follow The Scrolling Screen?

Shadow_DevelopmentShadow_Development Rocklin, CA. United StatesMember Posts: 85
edited February 2014 in Tech Support
Hello, I am very new to the forums. The question I have for today is "How do I make the HUD of my game follow the scrolling screen in Windows 7 Version?"

I have already put my HUD in front of the screen, made it possible for the screen to scroll, made the tracking area "50 by "50, and put the attribute that allows your character to follow the camera. Unfortunately, I have had no success. What I wish to achieve is reasonable assistance from an experienced user with this issue. I have watched many tutorials on YouTube, checked the GameSalad CookBook, and searched the web on three different search engines. I just thought I might ask the helpful community before contacting support.

Once again, how may I make the HUD move with the screen when the screen is moving? It appears that whenever I try and test the game, the screen moves but not the HUD. I would be grateful for any assistance. Thank you for your time and cooperation.


- Shadow Development

*Additional Information:

- Running System: Windows 7
- GameSalad Creator Version: 0.10.4.1
- Laptop Manufacturer: Compaq


Best Answer

  • jonmulcahyjonmulcahy Posts: 10,408
    Accepted Answer
    in the layers section, uncheck 'scrollable' for the layer with your HUD. it will remain locked on the screen at all times.

Answers

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    also, you're going to have trouble publishing with the space in your username, better get it changed.
  • Shadow_DevelopmentShadow_Development Rocklin, CA. United StatesMember Posts: 85
    in the layers section, uncheck 'scrollable' for the layer with your HUD. it will remain locked on the screen at all times.
    Sorry, I accidentally clicked on "answered", this did not help me.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    what didn't work? that's all you have to do.
  • Shadow_DevelopmentShadow_Development Rocklin, CA. United StatesMember Posts: 85
    what didn't work? that's all you have to do.
    Hmmm, I'm just as confused as you are. I'll look more into it to see if any important components are missing.

  • Shadow_DevelopmentShadow_Development Rocklin, CA. United StatesMember Posts: 85
    what didn't work? that's all you have to do.
    Yep, couldn't find a thing. Do you have any other suggestions?
  • natzuurnatzuur Member Posts: 304
    edited February 2014
    @Shadow_Development You know about layers right? In both the Windows and Mac versions there is a check box for scrollable next to each layer, you want to put all HUD elements on a non-scrollable layer so they don't go off screen. So uncheck the check box next to the layer containing the hud elements.

    Anything that is not a HUD element should be a ina standard layer below that.
  • Shadow_DevelopmentShadow_Development Rocklin, CA. United StatesMember Posts: 85
    @Shadow_Development You know about layers right? In both the Windows and Mac versions there is a check box for scrollable next to each layer, you want to put all HUD elements on a non-scrollable layer so they don't go off screen. So uncheck the check box next to the layer containing the hud elements.

    Anything that is not a HUD element should be a ina standard layer below that.

    Thank you for your assistance! Thanks jon as well. My problem is solved.
  • badcomicsbadcomics Member Posts: 30

    How did you fix it???

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