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Working with GS (Mac)
Check overscan when publishing iOS universal?
Skyrocket_Entertainment
Member
Posts:
206
February 2014
edited February 2014
in
Working with GS (Mac)
To publish as IOS Universal, do i have to check Overscan?
Just want to make sure.
Thanks.
Comments
tatiang
Member, Sous Chef, PRO, Senior Sous-Chef
Posts:
11,949
February 2014
Please title your threads with a specific issue rather than "Question!"
I've changed this one for you.
Skyrocket_Entertainment
Member
Posts:
206
February 2014
I have iPad resolution game, when i preview in GS i use Crop for iPhone and iPhone Legacy, and work perfectly. Does it mean my IOS Universal ready to go?
Thanks Tatiang.
bjandthekatz
Orlando, Fl
Member
Posts:
1,375
February 2014
If you are a pro member you can use the stretch option.
Otherwise you have to adjust the camera and object positions.
Simple Gamer Arts
Member, PRO
Posts:
305
September 2018
edited September 2018
for iOS publishing, use "stretch"
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Comments
I've changed this one for you.
Thanks Tatiang.
Otherwise you have to adjust the camera and object positions.
for iOS publishing, use "stretch"