Check overscan when publishing iOS universal?

Skyrocket_EntertainmentSkyrocket_Entertainment Member Posts: 206
edited February 2014 in Working with GS (Mac)
To publish as IOS Universal, do i have to check Overscan?
Just want to make sure.
Thanks.

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    Please title your threads with a specific issue rather than "Question!"

    I've changed this one for you.
  • I have iPad resolution game, when i preview in GS i use Crop for iPhone and iPhone Legacy, and work perfectly. Does it mean my IOS Universal ready to go?

    Thanks Tatiang.
  • bjandthekatzbjandthekatz Orlando, FlMember Posts: 1,375
    If you are a pro member you can use the stretch option.
    Otherwise you have to adjust the camera and object positions.
  • Simple Gamer ArtsSimple Gamer Arts Member, PRO Posts: 305
    edited September 2018

    for iOS publishing, use "stretch"

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