Will iOS Publishing Be Supported Soon/In the Future for Windows?

I am new to Game Salad but at this point I believe that using the Windows version does not allow publishing to iOS but you can publish to Android, although that requires a payment am I correct?
However, will iOS publishing be supported via the Windows version be supported at all?

Thanks, and sorry if this has been answered before.

Comments

  • SingleSparqSingleSparq Member Posts: 1,339
    In not supported because Apple requires you to have Xcode tied to developer certificates on an Apple computer for it to work.
  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,688
  • BladeBearerBladeBearer Member Posts: 5
    Ok well I own a Mac but the PC is personally mine so i'd rather create the app on this. Therefore once I have built the app on the Windows version, can I just put the file on my Mac, open it with GameSalad on their and publish/sign it? Or will there be compatibility issues?
    Thanks
  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
    hey blaze, yes you can do that and its exactly what i do, i prefer the windows gamesalad layout much better than the mac version, so i make my game on windows gamesalad, then transfer it to mac, build it there and test on my device. i then move back and forth from pc to windows.
  • BladeBearerBladeBearer Member Posts: 5
    edited February 2014
    Awesome thanks for the help guys! Hang on you said you then build it on Mac after you have built it on Windows.
  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
    No sorry. I export my gamesalad game to work on mac. Then I move my project to mac and build it on my mac
  • BladeBearerBladeBearer Member Posts: 5
    Alright thanks!
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