iOS Crash Immediately on Device (Working 100% on Creator)

I've just started a project, and tried searching but I can't seem to find an answer.

Basically, the .app file is like 3.5mb, with about 8 images, all very small. There's only 1 scene, and a small amount of rules attached to a few actor prototypes. I have a few of the actors added to the scene, but after loading the default image on the device, it immediately crashes back to the home screen.

Any ideas? Or possibly more info on what I'm doing? Any help is appreciated, and I'd like to get this solved asap. Thanks!

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Performance of an app in creator preview is not a realistic representation of performance. If your app is crashing you have an issue somewhere in your code.
  • LizardLizard Member Posts: 1
    Hmmm... I'd like to say I agree with you... but there's a minor inconsistency here: I'm using the windows creator to publish to my profile... and that causes it to crash

    However, using the Mac creator works flawlessly... Could it be a problem with the version of the windows creator?
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Yes that is a distinct possibility.
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